How to beat a turtler (camper) in Starcraft 2 as Terran
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If your opponent turtles, expand and pump a bigger army and get him when he tries to attack you, don't try to bust into a turtling base. harass maybe, but don't try to end the game.
The major disadvantage to someone that turtles is their economy, as long as you can expand early and get large amounts of resources you can overwhelm him. Make sure you don't let them expand though, they may try to pull extra resources from a mineral patch on a far end of the map.
IMPORTANT: keep scouting/scanning to
make sure you are pumping the right kind of units lol, 100 marines
marauders vs 10 tanks and 10 battlecruisers, isn't the right idea.
In my experience, enough Battle Cruisers can crack any turtled base, Expand a lot and mass a lot of battle cruisers. Micro them efficiently so they Yamato the missile turrets to minimize damage they may take. Turtling limits his force and his economy, he's basically inviting you to overwhelm him. Yamato is turrets and fly on in!
A good way to harrass a turtler early on, is with tanks, maybe
with some air cover, like vikings, that can switch to ground (or BCs
if you have them), and as said, expand, expand, expand, make an
awesome economy, 2-3 bases full on minerals, 3+ full on gas, 5+
starports pumping BCs, all upgrades going, etc.
with only one base, he cannot effectively turtle, get all upgrades,
and max supply on a BC/viking mix
I recently won a few matches against some pretty skilled turtlers
by expanding early, and most importantly: stifling their attempts to
expand. The game was longer than it should have been, but there is
only so much a Turtler can do when their plans to get additional
resources are thwarted.
I usually keep 2 Hellions (or reapers) grouped as #8, or whatever
number I want, and I periodically Shift-click ALL of the mineral
deposits on the mini map to have them go around to each. Remembering
to do this every couple minutes allows me to immediately assault any
expansion my opponent is trying to create.
If you are playing a map where there are areas that aren't
accessible to ground units, make sure you either send a viking or
other air unit there and/or scanner sweep the areas periodically.
1 of two things eventually happens: 1.)They will get desperate and
try to launch a knockout blow 2.) They will literally hunker down
and sit there until something happens.
If #1 happens--fight them off and counter with BCs. Get Yamato
cannons, select your group, click fire Yamato--then Shift-right
click the individual turrets one by one. This makes each BC queue up
a different turret, and each one destroys its target in one hit.
If #2 happens-- Still attack with BCs, but diversify your force to
account for Vikings, Ravens, and other units they may have holed up
in their base.
Nukes?
It is really risky as a turtler only has so much room to scan in
order to find you, but nuking is quite a good strategy to use for
mitigating the turtle economy.
You can quickly move in with BC's after a strike like this takes
place and blow them to pieces with any of the strategies listed
here. It's just a great way to crack the turtle's shell.
Just make sure you stay out of range of his turrets.
Hope this Guide helps beat those nasty campers!
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General Starcraft 2 Guides
Knowing When to Expand your Base
Protoss Basic Opening Strategies and Build Orders
Starcraft 2 Cheese Strategies
How to beat a turtler (camper) in Starcraft 2 as Terran
How the Zerg can
beat the Terrans
Which Race to be in Starcraft 2
Build Order Basics for Starcraft 2
Starcraft 2 Terms and Abbreviations
Tips to get you started in Starcraft 2
Beginners General Guide to Micro and Macro
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Order of Single Player Campaign Missions
Lost Viking MiniGame Achievements Guide